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  4. Portal is missing, you dont get teleported to New Dala
  5. There is no active dialog and doesnt mount
  6. The quest is not continuing progress. It stop there and no dialog. --------------------------------------------------------------------------------------------- The Bug --------------------------------------------------------------------------------------------- How it suppose to be
  7. The quest is called Return of the Light, and it works fine up until the point you're supposed to actually obtain T'uure. The usey doodad is stuck inside of an untargetable Beholder npc, not on the altar where it should be. I eventually got to be able to use it by manipulating the camera, 'cause I couldn't click through his body, but I could use whatever it was once my camera was inside of him.
  8. the quest https://fr.wowhead.com/quest=38668/notre-dernier-espoir is buged you should get 2 glaives but you get onely one glaive dh
  9. Impossible to use the dragon to destroy the camp. wowhead : https://www.wowhead.com/quest=25574/flames-from-above
  10. I ran into a handful of issues with the intro questline, most of them pretty minor, but one basically stopped me in my tracks until I got GM assistance. A weird replicatable bug I found, after the initial couple quests, when you follow Khadgar and the gang into the jungle, running down the stairs from The Dark Portal seems to cause the whole giant structure to phase out of existence, and it seems to happen every time. It just drops you on ground, and you run out through the invisible stairs, so it's not a big deal, but it's strange. Minor issues, it's mostly things like multiple copies of NPCs spawning, friendly NPCs not fighting hostile ones properly (or not being strong enough and just being overwhelmed), doors having names in their tooltip like iron_horde_door_doodad_001, or it'd pop up in spanish, just normal minor private server bugs. The resurrection buff Khadgar gives you, Khadgar's Watch, doesn't work right - you have the buff, but there's no rez when you bite it. Thaelin Darkanvil, the repairs dwarf, refused to do business with me until I took him to the top of the big tank, but there he'd finally take my money. The first real roadblock issue I ran into on the server though, Keli'dan The Breaker in the mines uses the wrong ability - he uses Shadow Strike, which I'm pretty sure is Cordana Felsong's ability, the Warden that you're accompanied by. It does about 12k a second for 10 seconds, with 100% uptime, at a point when I had about 40k max hp.
  11. it stopped bugging after progressing further into the argus questline
  12. visuals constantly change based on camera angle e/ only happens in krokuun vindicaar apparently, no issue in antoran wastes so far
  13. if you try to use a teleporter in argus (or go to one from the vindicaar) it doesn't work
  14. Dungeon Scaling is very wrong - Low tier dungeons like ( Shadowfang keep ) is scaling up to your level but the it shoudn't surpass 60 level range - The full breakdown of dungeon ranges Classic Dungeons 15-60: Deadmines, Ragefire Chasm 17-60: Shadowfang Keep, Wailing Caverns 20-60: Blackfathom Deeps, Stormwind Stockade 24-60: Gnomeregan 26-60: Scarlet Halls 28-60: Scarlet Monastery 30-60: Maraudon – The Wicked Grotto, Razerfen Kraul 32-60: Maraudon – Foulspore Cavern 34-60: Maraudon – Earth Song Falls 35-60: Razerfen Downs 36-60: Dire Maul – Warpwood Quarter 38-60: Scholomance 39-60: Dire Maul – Capital Gardens 42-60: Dire Maul – Gordok Commons, Stratholme – Main Gate 44-60: Zul’Farrak 46-60: Stratholme – Service Entrance 47-60: Blackrock Depths – Detention Block 50-60: Sunken Temple 51-60: Blackrock Depths – Upper City 55-60: Lower Blackrock Spire Unable to test but likely 58-60: Upper Blackrock Spire Burning Crusade and Wrath of the Lich King 58-80: Hellfire Ramparts, Utgarde Keep 59-80: Blood Furnace, The Nexus 60-80: Azjol-Nerub, Slave Pens 61-80: Ahn’kahet: The Old Kingdom, Underbog 62-80: Drak’Tharon Keep, Mana-Tombs 63-80: Violet Hold, Auchenai Crypts 64-80: The Escape from Durnholde, Gundrak 65-80 Halls of Stone, Sethekk Halls 67-80: The Botanica, Halls of Lightning, The Mechanar, The Oculus, Shadow Labyrinth, Shattered Halls, The Steamvault, Utgarde Pinnacle 68-80: The Arcatraz, The Culling of Stratholme, Magister’s Terrace, Opening of the Dark Portal, Trial of the Champion 70-80: The Forge of Souls, Halls of Reflection, Pit of Saron Cataclysm and Mists of Pandaria 80-90: Blackrock Caverns, Stormstout Brewery, Temple of the Jade Serpent, Throne of the Tides 81-90: The Stonecore, The Vortex Pinnacle 82-90: Mogu’shan Palace, Shado-Pan Monastery 83-90: Gate of the Setting Sun, Siege of Niuzao Temple 84-90: Grim Batol, Lost City of the Tol’vir Warlords of Draenor 90-100: Bloodmaul Slag Mines 92-100: Iron Docks 94-100: Auchindoun 97-100: Skyreach
  15. Rsangre

    Mision Lady Liadrin

    Esta misión esta bug para poder ir al exodar y poder ir a Argus no se puede dar la opción para poder dar seguimiento a la historia
  16. Cuando el enemigo es atacado el daño es ignorado y el enemigo regresa a su posición actual
  17. Hello, The quest "Unbridled Power"; which is apart of the demon hunter campaign, is bugged because the npc to turn it in is not there. Thank you for the read.
  18. So i came across this bug in other quest in the Legion Server.. The Question Mark for a quest finish does not match with the NPC. I think that the problem is that the highlighting for where the area for the mob or quest object is stamping the quest marker at that area.
  19. I can confirm that some of the question marks from other quest are showing up in the hud map at the wrong locations. So doing quest for a not so acknowledged skilled player can seem to have a difficult time progressing. It not like I can pick out which quest has this bug. But most of the quest from start to current had this problem.
  20. If any player reads this post and face other huge bug feel free to post it on the comments below.
  21. Hi, I'm going to list a couple of bugs that I've faced from lvl 40 (I started to write them down later) to lvl 90. I couldn't go pass lvl 90 because one mob on the wod intro questline was bugged (name is Keli'dan the Breaker"). Since I suppose that devs worked more on legion content than older content in this expansion I will only put bugs that I think are crucial to fix. Quest mechanics: ·Minor enemies (enemies that start showing on pandaria, that have little hp pools and that when you click on them the bars are smaller) hit TOO much, like 30% of ur HP in one hit. ·Question mark in minimap showing on the same place as the mobs (for example) instead on where it's supposed to be delivered. ·Quests give tons of exp but x1 gold, thats a BIG problem because you can't even afford 100% speed ground mount at lvl 60. ·(Minor Bug) When you kick caster enemies they don't follow you around, they stay in the same place until they can cast again instead of going after you using melee attacks. QUESTS --- CATACLYSM REVAMPED ZONES (1-60): --THOUSAND NEEDLES-- ·"Two If By Boat" - There isn't the npc that gives you a boat to Fizzle & Pozzik's Speedbarge, Thousand Needles --TANARIS-- ·"Rocket Rescue" - You can click on the Hot Air Balloon that's supposed to be used for killing the southsea blockaders/rescuing goblins, but when you click on it nothing happens. --PEAK OF SERENITY-- ·"Continue Your Training: Master Cheng", "Continue Your Training: Master Yoon","Continue Your Training: Master Kistane","Continue Your Training: Master Woo" - Every monk quest is bugged, you can't talk to the npcs on the Peak of Serenity grounds. This also applies for the dailies. TBC (60-70): ·I haven't encountered any major issue or bug on TBC as far as I quested, since I went from 60 to 70 doing quests on Hellfire Peninsula. WOTLK (70-80): --BOREAN TUNDRA-- ·"The Defense of Warsong Hold" - Garrosh Hellscream is supposed to give you this really important quest that allows you to follow the main Borean Tundra questlines, and the npc doesn't give you any quest beyond the first one. --HOWLING FJORD-- ·"A Lesson in Fear" - Quest given by Sergeant Gorth at Vengeance Lift (Howling Fjord), when you kill the enemies around the blockade there should spawn several bosses that you kill and place the Forsaken Banner on their corpses, the minibosses simply doesnt respawn. CATACLYSM (80-85): --MOUNT HYJAL-- ·"Flames from Above" - You can't use the Tholo's Horn at the infiltrator's camp. ·"Through the Dream" - Arch Druid Fandral Staghelm doesn't follow you and the quest doesn't phase you to the nightmare until he's free from the Den. ·"Flamebreaker" - Using the Flameseer's Staff on the Blazebound Elemental does nothing, and the Blazebound Elementals respawn veeery slow. PANDARIA (85-90): --THE JADE FOREST-- ·"Stay a While, and Listen" - Can't speak to Lorewalker Cho in Cave of Words after taking the quest. *Overall every quest felt pretty bugged, mobs were bugged, everything was showing multiple phases, the general feeling was that it was bugged as hell, sort of a nightmare. DRAENOR (90-100): --INTRODUCTION-- *Huge frame drops *Too many mobs on certain areas makes everything too difficult since you have to fight vs 10 mobs at once in closed zones, like Umbral Halls. ·"Keli'dan the Breaker" - The miniboss that you have to kill is bad scripted, skills hits u for 80% of life and he has 220k hp so pretty much almost impossible to kill at lvl 90. ** I couldn't go pass this quest since "Keli'dan the Breaker" hits for too much health pool and as lvl 90 you can't simply tank it, also he has 225k HP so you need a lot of time to kill him alone. I will attach the screenshot showing the mob damage from his skill.
  22. tried again and this time it worked, no idea what caused it to bug the first time
  23. I did the scenario for monk windwalker weapon but after killing the boss and looting it was empty, it showed the cutscene after you obtain the weapon but I didn't have anything in bags or in mail
  24. to start legion content you need to do the "assault on the broken shore" scenario but when you try to start it you get message "can't do that while fatigued" I tried changing roles or moving to another area before trying to teleport in but nothing seems to fix it
  25. (Demoniologia) Los diablillos No atacan pero se mueven cuando el brujo entra en combate PD: No pude hacer captura perdón (Aflicción) La habilidad del Ojo del Mal o Ojo Abisal es invocado pero no hace ninguna acción de ataque o seguimiento del Invocador
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